Easily the most feared species in the game. Players avoid them at all cost (unless they're stupid) because like the Borg in Star Trek, all they have to do is destroy one of your ships and they can copy any tech you have regardless of perquisites needed to obtain.
They don't vote on the council, so you predict the way the vote will go and get rewards if correct. This is a very powerful tool in the game because you can "target" another player by predicting they'll win it only to ensure the other players (maybe even you) make sure you don't.
And if you ever take advantage of the "Research Tech" ability, it gives you 3 extra command tokens instead. Allowing for more actions in the round.
A dangerous foe to say the least. Commanders let you draw an Action Card whenever a new tech is acquired. Heroes allow you to copy a species specific tech and converts the resources of whatever planet you took that round as trade.
This crushing opponent can only win one way. Endless warfare. I do nothing but attack anything in my path when I'm this group. And most people avoid you in the first place, leaving valuable planets for you to take with firing a shot.
The longer the game goes, the more their victory is inevitable. My nephew played with them last time we had a session and figured this out about halfway through. It's the closest I ever came to losing a game. If he'd have seen that strategy one round earlier, he would've won.
That being said, I hope he never plays with this race ever again.
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