Another race I've played with before that I enjoy a lot. To me they appear to be one of the more "balanced" races in the entire game.
Trade is essential to get however because for each 2 trade you use during combat, you're allowed to reroll any number of dice. Plus the size of your fleet is always +2 to the tokens you have in the area. Allowing you to have many more ships than your opponent in most cases, during combat.
During battle with your Commander whenever you sustain damage you gain a trade token and your Hero can (for one entire phase of the game) have an unlimited number of ships in one army....and THAT is when you make your big move.
Whatever it is you want, whether it be a home planet or Mecatol Rex, you can get it with that card. This is another warrior race that possesses a lot of tricks up their sleeves. They also have some tech specific to their race which makes them extra cunning in battle. I love playing as them and I avoid combat with them if ever another player has them instead.
When played right, you shouldn't lose that many times in battle during the game. So pick which battles you want to engage in...and dominate the game.
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