Decided to bring 5 games from my Vintage list up to the main list this year to compete with the other games in my collection.
Here's my thoughts on the five selected for the "big leagues"
Strat-o-Matic Baseball
A former #1 on my list in the past, I removed it because I wasn't playing a full season anymore, which meant it was going to fall big time on my list. It finally grabbed the #1 spot on the Vintage list last year and since I'm now playing full seasons again, I've decided to bring this classic back to go head to head with Twilight Imperium 4 to see which one will be #1. At this point I have no idea what's going to happen because I love both games so much. But it will be exciting to see!
Thunder Road
The moment I played the remake from Restoration Games, I knew this game was ready for the big leagues. This could very well end up being a top 30, top 20 game for me at the end of the year. I've had so much fun playing it. The crazy insanity that comes around when playing it, never gets old. And with my Kickstarter All-In pledge, I'm STILL not done exploring all the content within!
This game came close several times to grabbing my #1 spot on the vintage list but kept coming up short. I think it'll be an easy top 50 on the regular list this year. The push your luck, element of the game is the reason this is still in print today. It has zero set up too. Which makes it a fast fun option at game nights. I expect to play this game more this year than previous ones now that's it's made the move to this list.
Fireball Island
When I bumped Thunder Road up, I knew this one had to move up with it. The only problem is that this game isn't as good as the ones mentioned above. In fact, I may be moving this one from my collection completely if my method of "breaking" the game is true.
My strategy is to grab either the Jewel or the snake idol and head straight back to the helipad to end the game early and grab the lucky penny. By the time I make it back to the helipad, the 3 cataclysm cards have usually been played (since there's so many in the game) I also, play mine each time I have one to ensure the game ends quick.
There's never enough time for people to aquire more points to beat me in the end too since I aquire 2 of the most expensive items in the game. I just did it again last year.
It's sad, because I really do love this game. I'd consider a house rule to prevent me from ending the game early but even then would it be worth keeping, knowing what I know? I guess I'll find out this year.
Conquest of the Empire
I had this game even BEFORE I was into board games that much. I loved it and would play it all the time by myself when Megan and I were first married. Back in the day when I could aquire 6 people to a game night, we played some great games of this. But these days I'm lucky to get 3 and the magic just isn't there.
This is a standard, roll/fight game. But where it shined for me was in who you put your trust in for alliences and WHEN you broke that trust. (because in the end, there can be only one) Betray your partner to quickly and you're toast. But wait too late and they'll betray you. It's a nice balance I've always enjoyed. (and died by in the game) But I believe I might have outgrown this game over the years and if that's true, I need to part ways with it to leave room for other games to enter my collection.
So this is another game on the "bubble" for 2025.